The Uses and Gratifications Model is the opposite of the Effects Model and the main points are:
- The audience are viewed as active.
- The audience uses the text and is not used by it.
- The audiences uses the text for its gratification or pleasure.
The theory also emphasises what audiences do with the media texts. Far from being duped by the media, the audience is free to reject, use or play with media meanings as they see fit.
Audiences therefore use media texts to gratify needs for:
- Diversion
- Escapism
- Information
- Pleasure
- Comparing relationships and lifestyles with one's own
- Sexual stimulation
- learning
- emotional satisfaction
- relaxation
- help with issues of personal identity
- help with issues of social identity
- help with issues of aggression and violence.
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